An early Concept for a Mystic creature that haunts tomb robbers and looters that dare enter the holy places of the Aztecs. This ghoul is supposed to be an ancient guardian of the realm of death, that is brought to life by the wrath and the anger of the civilizations being pillaged by the so called “explorers”

The project was used to test a complete workflow from the earliest concept design to modelling a highy poly sculpt while keeping a low poly base for later tests in game and proportion checking.